CRAFTORYX

Building 10 iOS apps from scratch in one year.

Shipping in public. Weekly logs. Open roadmaps. Real App Store releases.

Apps shipped0/10

Release Timeline

1
Nov 2025
1
Dec 2025
1
Jan 2026
1
Feb 2026
1
Mar 2026
1
Apr 2026
1
May 2026
1
Jun 2026
1
Jul 2026
1
Aug 2026

Featured Apps

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FocusFlow

In Progress

Pomodoro timer with ambient soundscapes and productivity analytics

SwiftUICombineCoreDataWidgetKit
Target: Nov 2025View Details →

BudgetWise

Planned

Smart expense tracker with AI-powered categorization and insights

SwiftUICoreMLCloudKitCharts
Target: Dec 2025View Details →

HabitStack

Planned

Build lasting habits with streak tracking and motivational reminders

SwiftUIUserNotificationsCoreDataHealthKit
Target: Jan 2026View Details →
10
Apps planned
0
Apps shipped
12
Months timeline
156
GitHub stars

About CraftoryX

One mission. Ten apps. Twelve months.

The Mission

CraftoryX is my commitment to ship 10 production-ready iOS apps to the App Store in one year. This isn't about building quick prototypes or side projects that never see the light of day.

Every app will be:

  • Built with Swift and native iOS frameworks
  • Polished, accessible, and user-tested
  • Published to the App Store
  • Documented with open roadmaps and changelogs
  • Developed transparently with weekly dev logs

Tech Stack & Skills

  • Swift
  • SwiftUI
  • UIKit
  • Combine
  • CoreData
  • CloudKit
  • CoreML
  • Vision
  • HealthKit
  • WidgetKit
  • App Store Optimization
  • Accessibility

About the Developer

Owais Khan

Owais Khan

He/Him

iOS Developer | Machine Learning | Computer Science Graduate

SwiftAsync/AwaitARKitMachine Learning

I'm a solo developer currently working at Hidonix as a Mobile Application Developer. This project is something I've always wanted to do building and shipping 10 iOS apps in 12 months but I never had the time during my studies.

I am a solo developer, so if you find any mistakes or bugs, please report them. Your feedback helps me improve these apps and make them better for everyone.

Throughout my career, I've worked on cross-platform mobile applications using Swift, Kotlin, and React Native. I've developed AR shopping assistants with ARKit, implemented YOLO for object detection in autonomous vehicles, and built responsive user interfaces that millions could use.

Current Role

H
Mobile Application Developer

Hidonix · Full-time

Aug 2025 - Present · Los Angeles, CA

Developing mobile applications for iOS and Android using Swift and Kotlin. Integrating RESTful APIs and optimizing app performance.

Want to follow along?

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